Experience Timeline
FIT1051 Teaching Assistant
Academic Mentoring (funded) Program targeting undergrad students enrolled in FIT1051 - Programming Fundamentals in Java. I facilitated students' mastery of Java's strict type system, promoting disciplined coding practices and effective problem-solving for real-world programming challenges. Earned the paid role through a competitive selection process, chosen from over 80+ candidates.
Full Stack Developer
Part of a team that built Malaysia's first indie anime e-commerce platform to connect creators and fans. Developed key features like AI search and vendor community profiles using Next.js, Node.js, and Supabase, and deployed with Docker for scalability.
Undergraduate Student
Recipient of the Monash High Achiever Award for academic excellence. Pursuing a Bachelor of Computer Science (Advanced), with additional emphasis on software engineering and business analytics through elective coursework. Expected to graduate by June 2026.
Monash University Foundation (MUFY) Student
Recipient of the Monash High Achiever Award 2023 for attaining the highest grade across all Monash campuses in both Malaysia and Australia for the MUFY program units: ICT Unit 1, English Unit 1, and English Unit 2. Graduated with a 4.0 GPA and a Weighted Average Mark (WAM) of 98.25.
Projects
NutriTrack
Android app for personalized nutrition tracking, AI tips, and dietary insights.
PriceWise
Compare prices and quality of online merchandise using Puppeteer web scraping.
MARKDOWN2HTML
Input or upload markdown to HTML instantly using FRP with Haskell.
com-com
Platform for anime artists to sell art and merchandise, connecting with fans.
Anilabs
Conversational e-commerce web app for shopping in Malaysia with AI-powered chat.
Guitar Hero
A rhythm game built with RxJS and functional reactive programming principles.